Open Day Visits
Each year we set aside time for parents to look around the Junior and Senior School. Find out more »
Since its foundation in 1885, Channing has been known as a happy and successful community... read more »
Channing is a registered charity. It is now possible to use our direct and secure online donation pages to make a gift to Channing School.
In the Summer of 2013 Channing will embark on its most ambitious development programme ever. Click here for more....
In Years 7, 8 and 9, pupils take a students study a range of ICT systems, as used in the home, at school, and in society. They are made aware of current and emerging technologies and the impact that advances in technology may have on themselves and others.
Computer programming is taught in Years 7, 8 and 9 using:
With Scratch, you can program your own interactive stories, games, and animations — and share your creations with others in the online community.
Scratch helps young people learn to think creatively, reason systematically, and work collaboratively — essential skills for life in the 21st century.
Codecademy is the easiest way to learn how to code. It's interactive, fun, and you can do it with your friends. We use it to introduce Python programming.
CODE MAVEN FROM CRUNCHZILLA
Code Maven helps teens learn a little about what they can do if they learn more about programming.
A lot of teens are curious about programming these days, but don't end up doing any. Code Maven lets teens learn a little about how to program, starting with basic concepts such as loops then rapidly getting into fractals, animation, physics, and games.
Code Maven is a curious blend of a game and a tutorial. Like a tutorial, it's step-by-step, and there's not-too-big, not-too-small challenges at each step. Like a game, it's fun, addictive, and experimentation can yield exciting results.
Year 9 programming of robots
Year 9 have been using the LEGO MINDSTORMS NXT robotics toolkit, which allows the pupils to build and program robots that can perform various interesting tasks. You get everything you need to create your very own intelligent LEGO robot!
Applications include fitting the robot with sensors that can control motors and respond to light, sound and touch.
The pupils are being excited and challenged by the tasks that are being set and are learning valuable problem-solving skills relating to control technology. Working alongside the Science Department, we are developing the use of robotics to stimulate the minds of our pupils and to encourage them to think outside of the LEGO box!
Pupils use a variety of multimedia including sound clips, video and animations when developing their projects. Pupils are also taught general ICT skills, including file management, control technology, word processing, basic desktop publishing, spreadsheets, databases. They also learn how to create web pages using web-authoring software and HTML.
In Year 10, students have the option of taking GCSE Business Communications.
Students use Studywiz, which is our VLE (virtual learning environment). This is a portal that allows pupils to log in at home to upload work etc via the Internet. The VLE has lots of resources for the pupils to use including worksheets, interactive tasks as well as learning materials. Pupils have their own electronic locker to store their work.
Interactive whiteboards are installed in every classroom and we have several sets of activote devices that allow teachers to conduct ‘who wants to be a millionaire’ type voting sessions.
Teachers and pupils can make use of several computer suites throughout the school.